Graphics/Simulation
I am currently a Ph.D. candidate at Visual Computing Lab in Peking University, advised by Prof. Baoquan Chen and co-advised by Dr. Bin Wang and Prof. Mengyu Chu. My research interests are mainly about physically-based simulation, especially simulation of surface phenomena in fluids. I am also interested in parallelization and acceleration of various numerical algorithms. I received my B.Sc. degree in Physics from Peking University in 2022.
ACM Transactions on Graphics (TOG) 42, 6, Article 192. December 2023.
Paper Code Video Technical Papers TrailerTA, Introduction to Visual Computing and Interaction, Peking University, 2022fall
B.Sc. in Physics, Peking University, 2022
I primarily write code in C++ and CUDA. To manage my projects more efficiently, I use xmake for all my projects. It's a fantastic tool that provides reproducible builds and makes cross-platform development and dependency management incredibly easy. I also contribute to xmake in my spare time. Here is a tutorial for xmake (in Chinese): A Tour of xmake